package core.sceneManager.sceneSection
{
	public interface ISceneSection
	{
		function excute(xml:XML,container:*):void;//通过XML创建模块
		function start():void;           //开始加载模块
		function dispose():void;         //回收内存
		function addEventListener(type:String, listener:Function, useCapture:Boolean=false, priority:int=0, useWeakReference:Boolean=false):void;
		function removeEventListener(type:String, listener:Function, useCapture:Boolean=false):void;
	}
}